A glossary of Onshape icons categorized by General, Tab type, and Document rows. The tables in each row provide Button names and actions, and indicator descriptions.

General
Button Name Action
Copy link Copy document URL at this tab and workspace or version.
FeatureScript notices View FeatureScript notices.
Notifications View in-app notifications.
Action items View all action items.
App Store Go to App Store.
Learning Center Go to Learning Center.
Help Menu View Help Menu.
Measure details Show measure details.
Analysis tools Show analysis tools.
Mass and section properties Display mass and section properties.
Add Creates a new item and adds to the current list or collection.
Tab manager Opens the tab manager panel.
Insert new tab Inserts a new tab into the Document.
Search Search for an element.

Document panel

Button Name Action
Versions and history Display where you can branch, merge, create new workspaces, and view changes and releases.
Compare history entries You can create versions (which are View only) and branch a version to create a new workspace. You can also compare history entries in workspaces and versions, and any combination of the two. For more information, see Comparing.
Repair Onshape provides a mechanism for graphically aiding repair of broken references at any history point: View in repair. In most cases, View in repair is initiated after editing a Derived or Import feature to a new base part, causing broken references in the Part Studio. This opens a repair panel to the right of the Part Studio to help guide you to where repairs are needed.
Hide/show merges Onshape provides a mechanism for merging from a document version or workspace (referred to as the Source) into your currently active document workspace (referred to as the Target). Specifically, when you merge a selected Source (workspace or version) into the currently active Target (workspace), all changes made in the Source are merged into the Target, including any additional features, tabs, etc.
Hide/show automatic versions Displays or suppresses automatically created version entries in the Versions and History timeline.
Create version View the Create new version dialog.
Release drafts View draft release candidates saved in that document.
Comments View comments for the active document in the Document panel.
Filter Filter comments according to: comments in the Entire document or comments in this workspace only.
Filter
Tag entity Tag an entity by clicking this icon first, then an entity either in the graphics area, the Feature list, or the Parts list (in a Part Studio) or the Instances list (in an Assembly).
Markup Initiate the markup tool.
Browse for attachment Insert an image that will be included in the comment as an attachment.
Document notes View where you can add text, Markdown, and hyperlinks into a Document notes panel.
Refresh notes Reloads document notes.
Edit notes Opens the notes for editing.
Where used View where parts or assemblies are used.
Performance View the Tab performance, Tab graphics, Document performance, and System details.
AI Advisor Display AI Advisor, where you can ask questions to get information and references from Onshape's extensive resource library.
Explore Onshape View the Explore Onshape panel in an Onshape tutorial.
Action items View and filter through your Action items.
Tab manager Organize and find tabs more easily. See Working with the Tab manager for more information.
Indicator Definition
Application
Material library
Feature Studio
CAM Studio
PCB Studio
Render Studio
Part Studio
Assembly
Variable Studio
Drawing
Folder
Import / Document upload
Part
Composite part
Sketch
Surface
Flat pattern
Insert entire Part Studio as rigid
Information message
Warning message
Error message
Top level information - Indicates there is an information message within the sub-section of a top-level section
Top level warning - Indicates there is a warning message within the sub-section of a top-level section
Top level error - Indicates there is an error message within the sub-section of a top-level sectionA
Sketch
Button Name Action
Extrude Create, add to, subtract from, or intersect parts, surfaces or thin parts by extruding sketch regions, planar faces, lines, or curves.
Revolve Create, add to, subtract from, or intersect parts, surfaces, or thin parts by revolving sketch regions, planar faces, lines or curves around a central axis.
Line Sketch a line segment or series of line segments.
Midpoint line Sketch a line starting symmetrically from its midpoint.
Corner rectangle Sketch a rectangle, starting with a corner point and ending with the diagonal corner point.
Center point rectangle Sketch a rectangle, starting with its center point and ending with a corner point.
Aligned rectangle Sketch a rectangle, starting with a line and ending with the perpendicular distance of the aligned side.
Center point circle Sketch a circle, starting with its center point and ending with a point along its circumference.
3 point circle Sketch a circle by defining 3 points along its circumference.
Ellipse Sketch an ellipse by defining its center point, major axis, and minor axis.
3 point arc Sketch an arc by defining 2 end points and a radius point.
Tangent arc Sketch an arc tangent to a selected line or arc.
Center point arc Sketch an arc by defining its center, start, and end points.
Elliptical arc Sketch an elliptical arc by defining its center point, major axis, minor axis, start and end points.
Conic Sketch an ellipse, parabola, or hyperbola by defining its start, end, and control points. Specify its rho value.
Inscribed polygon Sketch a polygon defined on an inscribed circle.
Circumscribed polygon Sketch a polygon defined on a circumscribed circle.
Spline Sketch a multi-point curve. Drag any point along its length to make adjustments.
Bezier Sketch a multi-point polygon to control a Bezier curve. Drag any point along its control polygon to make adjustments.
Spline control point Add points to a spline or to a Bezier curve control polygon by clicking anywhere along it.
Point Add a point to a sketch.
Text Add text to a sketch by drawing a bounding box. Specify the font and text style.
Use Project edges or faces of an existing part or sketch onto the active sketch plane.
Intersection Project the intersection of a surface or face and the active sketch plane onto the sketch plane.
Construction Sketch new construction geometry or convert existing sketch entities into construction geometry.
Fillet Create fillets or rounds by selecting 2 sketch entities, or a point that connects 2 sketch entities. Specify the radius.
Chamfer Create distance/distance chamfer by selecting 2 sketch entities or a point that connects 2 sketch entities.
Trim Trim a line or curve to the first intersecting point or bounding geometry. If none are found, the entire entity is deleted.
Extend Extend a line or curve to the first intersecting point or bounding geometry. If none are found, the line or curve ends at the release point.
Split Split sketch curves into multiple segments. For open curves, select 1 or more points. For closed curves, select 2 or more points.
Offset Create a copy of the selected sketch entity at a specified distance and direction from the original.
Slot Create a slot around a selected line, spline, arc or closed profile.
Mirror Create a mirrored copy of a sketch entity about a specified line or plane.
Linear pattern Create multiple instances of sketch entities uniformly in 1 or 2 linear directions. Specify number of instances and the distance between instances.
Circular pattern Create multiple instances of sketch entities uniformly about an axis. Specify the angle between instances and number of instances.
Transform Adjust the location, orientation and scale of a sketch entity using a manipulator.
Insert DXF or DWG Insert the contents of a DXF or DWG file into a sketch as sketch entities.
Insert image Insert an image to use as a sketch guide.
Dimension Add dimensions to and between sketch entities.
Coincident Make 2 or more sketch entities share the same location in a sketch.
Concentric Make any point coincident with the center of an arc or circle. Make selected arcs and circles share a center point.
Parallel Make 2 or more lines parallel.
Tangent Make a tangent relation between 2 sketch entities, or between a sketch entity and a plane.
Horizontal Constrain 1 or more lines, or a set of points, to be horizontal.
Vertical Constrain 1 or more lines, or a set of points, to be vertical.
Perpendicular Make 2 lines perpendicular.
Equal Make multiple lines equal in length, or multiple arcs equal in radii.
Midpoint Constrain a sketch point to the midpoint of a line or arc.
Normal Make a curve and line, or a curve and plane, perpendicular.
Pierce Make a sketch entity coincident with another entity outside the active sketch plane.
Symmetric Make 2 entities of the same type symmetric, relative to a line, plane, or linear edge.
Fix Lock a sketch entity onto the sketch plane so it does not move.
Curvature Create curvature continuous transitions between sketch splines or conics and surrounding geometry.
Flow Create flow continuous transitions (G3) between sketch splines (and conics) and surrounding geometry. Position, tangency, curvature, and the rate of change of curvature all match where the curves join.
Indicator Definition
Expression without variable indicator icon Indicates an expression without a variable. Located to the left of the dimension value.
Expression with variable indicator icon Indicates an expression with a variable. Located to the left of the dimension value.
Quadrant - Constrains a point to be coincident to an ellipse and its major or minor axis. Created by inference, dragging something to, or placing something on one of the points on an ellipse.
Use - Constrains a sketch entity in one sketch to an entity in another sketch. Created by selecting the Use tool and then an entity (sketch entity, face, or edge) in a different sketch or feature.
Intersection - Constrains geometry created with the Intersection tool to the intersected face. Open curves use Pierce constraints at the end points, and closed curves use Intersection constraints.
Part Studio
Button Name Action
Extrude Create, add to, subtract from, or intersect parts, surfaces or thin parts by extruding sketch regions, planar faces, lines, or curves.
Revolve Create, add to, subtract from, or intersect parts, surfaces, or thin parts by revolving sketch regions, planar faces, lines or curves around a central axis.
Sweep Create, add to, subtract from, or intersect parts, surfaces or thin parts by sweeping sketch regions, planar faces, lines or curves along a path. Add optional profile control, twist, and scale.
Loft Create, add to, subtract from, or intersect parts, surfaces, or thin parts by placing a smooth face between ordered profiles.
Thicken Create, add to, subtract from, or intersect parts by thickening surfaces or faces of solids.
Enclose Create, add to, subtract from, or intersect parts by selecting faces, surfaces and parts that enclose a region.
Fillet Create constant, variable, partial, or asymmetric edge fillets, or create full round fillets. Specify measurement type (radius or width) and control type (distance, conic, or curvature).
Face blend Blend 2 or more faces. Specify propagation, cross section type, measurement type, symmetry, control type, and trim type.
Chamfer Create beveled edges or faces. Specify measurement type (offset or tangent) and chamfer type (equal, two distances or distance/angle).
Draft Add a draft angle to one or more faces by selecting a neutral plane or parting line.
Body draft Apply draft to a part by selecting edges, faces, or the part itself.
Rib Create ribs from sketch curves on selected parts. Specify thickness and indicate whether to extend normal or parallel to the sketch plane.
Shell Create a thin-walled part by removing one or more faces. Specify the wall thickness for the remaining faces.
Hole Create simple, countersink, or counterbore holes in parts by selecting sketch points or mate connectors. Specify size, termination type, and standard, as well as precision and tolerances.
External thread Add an external thread to cylindrical parts by selecting a leading edge or edges. Specify the standard, size, pitch, length, end type, and optionally add a chamfer or undercut.
Linear pattern Create, add to, subtract from, or intersect multiple instances of parts, faces, or features. Specify the direction, distance, and number of instances, or specify instances to skip.
Circular pattern Create, add to, subtract from, or intersect multiple instances of parts, faces, or features. Specify the axis, angle, and number of instances, or specify instances to skip.
Curve pattern Create, add to, subtract from, or intersect multiple instances of parts, faces, or features. Specify the path, spacing type, and number of instances, or specify instances to skip.
Mirror Create, add to, subtract from, or intersect a mirror copy of parts, faces, or features. Mirror about a plane or planar face.
Boolean Perform a union, subtraction, or intersection on two or more parts or surfaces.
Split Select entities to split. For parts and surfaces, specify whether to keep or remove the split tool. For faces, select a sketch curve, curve, surface, or plane to use as the split tool.
Transform Move, rotate, copy, or scale a part. Transform by mate connectors or translate by line, distance, or XYZ.
Wrap Wrap faces or sketch entities around a cylindrical or conical part or surface. Adjust the position by specifying anchor points, angle, or shift.
Decal Apply an image onto an existing flat or cylindrical face of a part or surface. Specify the exact location, size and alignment of the applied image.
Delete part Delete one or more parts or surfaces. For composite parts, specify whether to delete, dissolve, or ignore.
Modify fillet Remove existing fillets and rounds, or change their radius. Useful for imported parts.
Delete face Remove one or more faces from a part. Specify whether to heal the surrounding faces, cap the void, or leave the void open. Useful for imported parts.
Move face Translate, rotate, or offset selected faces. Specify end type and distance, or axis and rotation angle. Useful for imported parts.
Replace face Trim a face or extend a face to a new surface. Select faces to replace and the surface to use for the replacement. Useful for imported parts.
Plane Create a new construction plane by referencing existing geometry.
Offset surface Create a new surface by offsetting an existing face, surface, or sketch region. To create a copy, set the offset distance to 0.
Boundary surface Create or add a surface specified by its boundary profiles.
Fill Create or add to a surface by selecting a set of curves or edges to form a closed boundary. Specify the continuity condition for each selection.
Move boundary Extend or trim the boundary edges of a surface.
Ruled surface Create or add a ruled surface from an existing edge, sketch line, or curve. Specify the ruled surface type, angle, distance, and corner type.
Mutual trim Trim two adjacent selected surfaces by extending intersections to complete the trim. Specify if generated surfaces should be merged into a single surface.
Constrained surface Create a surface from a selection of points or mesh data within a specified tolerance. Optimization controls for performance or smoothness and deviation display controls.
Helix Create a helix using a conical or cylindrical face, helix axis, or circular edge. Specify helix type, start and end conditions, number of revolutions, and helical pitch.
3D fit spline Create a curve through a series of vertices or tangentially continuous edges. Specify direction, magnitude, and curvature conditions for the spline's start and end points.
Projected curve Create a curve at the projection of an existing curve onto faces or 2 projected sketches by selecting 2 non-parallel sketches.
Bridging curve Create a curve connecting any 2 points or vertices. Specify the continuity condition for each selection.
Composite curve Create a single curve from multiple sketch entities, adjacent edges, and other curves. Each selection must meet at their vertices.
Intersection curve Create a curve at the intersection of 2 or more surfaces or faces. The selections must intersect.
Trim curve Trim or extend existing curves by a distance or to a bounding entity.
Isocline Given input faces, angle and reference direction, creates isocline curves or split lines along isoclines.
Offset curve Create and extend and/or split a new curve by offsetting edges on surrounding faces.
Isoparametric curve Create U or V curves on an existing surface. Specify a number of evenly spaced curves or create a set of curves using a location value or selected point.
Edit curve Edit an existing curve or create a new curve by selecting sketch entities, edges, and/or curves to apply a simplified approximation, adjust degree, reposition control curve vertices, and/or planarize.
Routing curve Create an interpolated spline or polyline with optional radii through points defined by dragging a manipulator, selecting mate connectors or vertices, sampling edges, or by importing a CSV file.
Mate connector Create a mate connector on or between parts or surfaces. Mate connectors are used to locate and orient entities within an assembly mate.
Derived Using an associative link, insert parts, sketches, surfaces, curves, planes, or mate connectors from one Part Studio into another. Changes made to the parent entity are reflected in the derived entity.
Variable Create a variable in this Part Studio for use in dimensions and expressions. In any numeric field, use # and the variable name.
Query variable Create a query variable in this Part Studio for use in other features.
Composite part Create a composite part from selected entities (parts, surfaces, curves, points, and meshes). Specify whether the composite part is open or closed.
Tag Tag entities for use in Frames, Sheet metal forms, or PCB Studio holes. Select geometry, define orientation, add properties.
Frame Create a frame by selecting the sweep profile and paths from faces, edges, or vertices, then adjust using mirror, offset, and angle controls. Specify joint overrides, and trim or extend segments using faces, planes, or bodies.
Frame trim Trim frame segments by grouping them so earlier groups are subtracted from subsequent groups.Trim segments against faces by selecting segments and a face to use as split tool.
Gusset Create gussets between adjacent frame segments by selecting edges, where the edge centerpoint is the gusset centerpoint. Specify the profile, size, thickness, and offset from center and a chamfer size for the outer corner of rectangular gussets.
End cap Create one or more endcaps for frame segments by selecting frame segment end faces to be capped, and endcap profile type. Specify the endcap thickness adjust the offset to make the endcap profile larger or smaller than the frame segment profile.
Cut list Create an open composite part from selected segments with a table listing each segment's properties. Select all frames or each segment individually and override any segment's characteristic properties.
Sheet metal model Create sheet metal parts by converting existing parts, extruding sketches, or thickening faces or sketches. Operations on sheet metal models are automatically represented as a flat pattern with joints and bends listed in a table.
Flange Create a wall connected by a bend for each selected edge of an existing sheet metal part. Specify flange alignment, end type, and angle control type.
Hem Create hems on existing sheet metal parts. Specify hem type, base alignment, and corner type.
Tab Add a tab to a sheet metal flange, remove interfering material, or bridge 2 flanges from the same sheet metal model.
Sheet metal bend button Bend Bend a sheet metal model along a reference line, with additional bend control options.
Form Create form features on existing sheet metal parts. Form tools are selected from a predefined library.
Sheet metal loft Create a frame by selecting the sweep profile and paths from faces, edges, or vertices, then adjust the profile using mirror, offset, and angle controls. Specify joint overrides and trim or extend segments using faces, planes, and bodies.
Make joint Create a bend or rip joint on adjacent walls. Specify bend radius or rip style.
Corner Modify an individual sheet metal corner by selecting an edge, vertex, or face of the existing corner. Specify corner relief type and scale.
Bend relief Modify an individual sheet metal bend relief. Specify bend relief type and scale.
Corner break Break the corner on sheet metal parts by applying a fillet or chamfer. Select a corner edge or vertex and specify corner break type and size. Recommended use after finalizing all flanges and joints.
Finish sheet metal model Deactivate the sheet metal models to edit with non-sheet metal features. These features are not represented in the sheet metal table or flat pattern.
Flex PCB model Create flexible PCB parts by converting existing parts, extruding sketches, or thickening faces or sketches. Operations on PCB models are automatically represented as a flat pattern, and joints and bends are listed in a table.
Finish flex PCB model Deactivate and optionally unfold the PCB model to continue editing with non-PCB features.

Side panel

Button Name Action
Appearance panel Opens the Appearance panel.
Configuration panel Opens the Configuration panel.
Custom tables Opens the Custom tables.
Inspection table Opens the Inspection table.
Sheet metal table and flat view Opens the Sheet metal table and flat view.
Variable table Opens the Variable table.

Feature list

Indicator Definition
Indicates the feature has missing or broken selections.
Indicates the sketch is not fully defined.
Indicates one or more features failed to regenerate. Click to filter the Feature list to only those features.
Indicates a collapsed folder contains a feature with a warning or an error.
Indicates the feature is dynamically suppressed by an expression.
Indicates the feature has one or more comments attached.
Indicates a reference to a version of a tab in the current document, and that the reference is up to date.
Indicates a reference to a version of a tab in the current document, and that a newer version is available.
Indicates a reference to a revision, and that the reference is up to date.
Indicates a reference to a revision, and that a newer revision is available.
Indicates a derived or linked reference is out of sync with its source.
Indicates the feature uses a linked in-context reference.
Indicates the feature uses an active in-context reference.
Indicates the feature has broken in-context references.
Indicates the feature or sketch is shown. Click to hide it.
Indicates the feature or sketch is hidden. Click to show it.

Parts list

Indicator Definition
Indicates the part contains ignored faults.
Indicates the part has one or more comments attached.
Indicates the part is released at the latest revision.
Indicates the part's revision is obsolete.
Indicates the part's revision was automatically made obsolete by a newer release.
Indicates the part is shown. Click to hide it.
Indicates the part is hidden. Click to show it.
Assembly
Button Name Action
Insert Insert parts, assemblies, sketches, or surfaces into an Assembly. Insert from the same document, other documents, or standard content.
Mate connector Create a mate connector on or between parts, surfaces, or sketches. Mate connectors are used to locate and orient entities within an assembly mate.
Fastened mate Remove all degrees of freedom between 2 entities.
Revolute mate Allow rotation about the Z axis. The 1st selection serves as the rotational point, and the 2nd as the stationary point.
Slider mate Allow translation along the Z axis. The 1st selection serves as the sliding point, and the 2nd as the stationary point.
Planar mate Allow translation along the X and Y axes, and rotation about the Z axis. The 1st selection serves as the movement point, and the 2nd as the stationary point.
Cylindrical mate Allow translation and rotation about the Z axis. The 1st selection serves as the translational and rotational point, and the 2nd as the stationary point.
Pin slot mate Allow rotation about the Z axis and translation along the X axis. The 1st selection serves as the pin and the rotational movement point, and the 2nd selection serves as the translational movement.
Ball mate Allow rotation about the X, Y, and Z axes. The 1st selection serves as the rotational movement point, and the 2nd selection serves as the stationary point.
Parallel mate Allow 2 entities to rotate parallel to each other and translate freely.
Tangent mate Mate 2 entities tangentially, based on the selected faces, edges, or vertices.
Width mate Allow translation and normal rotation on a slot's center plane. The 1st selection defines the item, and the 2nd selection defines the center plane.
Group Lock the position of selected entities relative to one another.
Snap mode Drag an entity to snap to a Mate connector on another entity. Specify the mate type and orientation.
Show mates mode Hover over or select an instance to show its mates.
Replicate Using a seed instance as input, locate geometry identical to that which the seed is mated and replicate the seed on matching geometry.
Replace instance Replace instances with a selected part, surface, sketch, or subassembly.
Assembly linear pattern Create multiple instances of a part, surface, sketch, or subassembly. Specify up to 3 directions, distances, and number of instances.
Assembly circular pattern Create multiple instances of a part, surface, sketch, or subassembly. Specify the axis, angle, and number of instances.
Assembly mirror Create mirrored instances of a part, surface or subassembly. Specify the mirror plane and select instances to mirror.
Gear relation Create a constant ratio of angular rotation between 2 mates with rotational degrees of freedom.
Rack and pinion relation Relate a mate with a rotational degree of freedom to a mate with a linear degree of freedom.
Screw relation Relate the rotational and translational degrees of freedom of a Cylindrical Mate.
Linear relation Create a constant ratio of motion between 2 mates with linear degrees of freedom.
Display states Assign a name to a specific display state of an assembly. Specify which parts, subassemblies, and mates are hidden or in view.
Create Part Studio in context Create a new Part Studio in the context of this assembly. The assembly appears as context graphics that can be used for reference.

Force

Open a dialog to simulate the effect of an evenly distributed linear force on the entire instance, or on a set of faces on the instance.
Moment Open a dialog to simulate the effect of an evenly distributed moment (torque) on the entire instance, or on a set of faces on the instance.
Bearing Open a dialog to simulate the effect of a bearing load on one or more faces of an instance.
Pressure Open a dialog to simulate the effect of an evenly distributed pressure on one or more faces of an instance.
Acceleration Open a dialog to simulate the effect of a static, uniform, linear acceleration acting on an instance.
Angular velocity Open a dialog to simulate the effect of an angular velocity and the resultant load acting on an instance.

Side panel

Button Name Action
BOM Table Opens the Bill of Materials table.
Configuration panel Opens the Configuration panel.
Exploded views Opens the Exploded views panel.
Named positions Opens the Named positions panel.
Simulation Opens the Simulation panel.
Variable table Opens the Variable table.

Instances list

Indicator Definition
Indicates an Assembly or subassembly.
Indicates an instance.
Indicates the instance is imported (derived).
Indicates a configured instance.
Indicates a configured Assembly or subassembly.
Indicates the Assembly is fastened to origin.
Mate limit indicator. Indicates that the corresponding Mate has one or more applied limits.
Indicates the corresponding instance is fixed in place.
Indicates the subassembly has a fixed instance.
Degrees of freedom icon Indicates the instance is not fixed and has degrees of freedom.
Indicates all instances in the Assembly or subassembly are fixed (fully rigid).
Indicates all instances in the configured Assembly or subassembly are fixed (fully rigid).
Indicates a subassembly is either locked to the current top level assembly position or follows the subassembly's named position (if one exists). See Lock current subassembly position or follow to a subassembly's named position for more information.
Indicates released item (in the release management workflow).
Indicates a primary instance within an in-context state.
Indicates a primary instance within an active in-context state (if multiple in-context states exist).
Indicates a previous primary instance (if present) within an in-context state.
Show/hide corresponding Instances list item.
Indicates tessellation is enabled for the Assembly or subassembly.
dynamic suppression icon Indicates the instance has been dynamically suppressed with an expression.
Indicates an Assembly error.

Linked references

Indicator Definition
Activates when updates are available for top-level referenced instances, unpinned child levels, or revisioned top-level unpinned instances. Located in the Assembly toolbar.
Instance is linked to the latest version on a branch from the same document or another document. Document type is seen in the tooltip and in the Reference manager. Located next to the instance name in the Instances list.
The referenced instance has a newer version available on its branch. Located next to the instance name in the Instances list.
The instance is revisioned and is referencing the latest revision. Located next to the instance name in the Instances list.
The instance has a newer revision available.
The instance is linked to the latest version on its branch and is pinned. Located next to the instance name in the Instances list.
The instance is revisioned to the latest revision and is pinned. Located next to the instance name in the Instances list.
The linked instance has a newer version available on its branch and is pinned. Located next to the instance name in the Instances list.
The revisioned instance has a newer revision available and is pinned. Located next to the instance name in the Instances list.
The instance references a workspace in the same document and has a referenced or revisioned child with a newer version available. Located next to the subassembly name in the Instances list.
The instance references a workspace in the same document with a referenced or revisioned child that has a newer version or revision available, but the child is pinned. Located next to the subassembly name in the Instances list.
The referenced subassembly contains a linked or revisioned child with a newer version or revision available. Located next to the subassembly name in the Instances list.
The referenced subassembly contains a referenced or revisioned pinned child with a newer version or revision available. Located on the linked subassembly name in the Instances list.
The revisioned subassembly has a referenced or revisioned child with a newer version or revision available. These cannot be updated from the top-level assembly. Located on the revisioned subassembly name in the Instances list.
The pinned, referenced subassembly contains a referenced or revisioned child with a newer version or revision available. Located on the pinned, referenced subassembly name in the Instances list.
The pinned, revisioned subassembly contains a referenced or revisioned child with a newer version or revision available. Located on the pinned, revisioned subassembly name in the Instances list.
A child of a top-level instance has a new version or revision available. Located on a referenced child of a subassembly in the Instances list.
A child of a top-level instance has a new revision available. Located on a revisioned child of a subassembly in the Instances list.
A version in the Version and history that was created automatically by Onshape; for example, when using the Update to latest option as explained later in this topic.
Auto obsolete icon The part is automatically obsoleted due to a more recent release/revision of the same part number.

Mates

Indicator Definition
Fastened - mate two entities and remove all degrees of freedom between them.
Revolute - mate two entities allowing rotational movement about the Z axis. (Rz).
Slider indicator good Slider - mate two entities allowing translational movement along the Z axis. (Tz).
Planar - mate two entities allowing translational movement along the X axis and the Y axis, and rotational movement about the Z axis (Ty, Tx, Rz).
Cylindrical - mate two entities allowing translational movement along the Z axis and rotational movement about the Z axis (Tz, Rz).
Pin slot - mate two entities allowing rotational movement about the Z axis and translational movement along the X axis. (Rz, Tx).
Ball - mate two entities allowing rotational movement about the X, Y and Z axis (Rx, Ry, Rz).
Parallel - mate two entities allowing individual translational movement along any axis, and parallel rotation along any axis.
Tangent - mate two entities tangent to the selected faces, edges, or vertices.
Width - mate up to two tabs symmetrically between two mate connectors. The first selection defines the item to be centered, and the second selection defines the center plane.
Group - fix the position of selected instances relative to one another within the assembly, preserving relative positioning without requiring Mates.
Indicates linear direction along the X axis.
Indicates linear direction along the Y axis.
Indicates linear direction along the Z axis.
Indicates a minimum linear limit along the X axis.
Indicates a minimum linear limit along the Y axis.
Indicates a minimum linear limit along the Z axis.
Indicates a maximum linear limit along the X axis.
Indicates a maximum linear limit along the Y axis.
Indicates a maximum linear limit along the Z axis.
Indicates rotation about the X axis.
Indicates rotation about the Y axis.
Indicates rotation about the Z axis.
Indicates a minimum rotation limit about the X axis.
Indicates a minimum rotation limit about the y axis.
Indicates a minimum rotation limit about the Z axis.
Indicates a maximum rotation limit about the X axis.
Indicates a maximum rotation limit about the Y axis.
Indicates a maximum rotation limit about the Z axis.
Drawing
Button Name Action
Insert view Place a view from a Part Studio or Assembly by selecting a reference, then choose a part from an existing selection, a view from the selected reference, and a view scale. Click to place the view on the sheet.
Projected view Place a Projected view of an existing view by selecting an existing view and dragging to place. Projected view respects the current drawing standards, that is, ANSI uses 3rd angle projection and ISO uses first angle projection.
Auxiliary view Create a view normal, in line, or aligned to an axis with a selected edge. Select a linear edge, isometric circle fillet edge, centerline or sketch line and drag to place the view.
Section view Create a horizontal, vertical, or angular section view of an existing view by choosing a view type and defining the cutting line with points. Generate a preview and click to place.
Aligned section view Create an aligned section view of an existing view by selecting a cutting line center point, a point to locate the viewing plane portion, and a point to locate the revolved plane portion. Generate a preview and click to place.
Broken-out section Modify an existing view by cutting away a closed profile to a defined depth.
Detail view Create a Detail view of a particular region of an existing view by choosing a profile shape, creating the profile within the boundaries of the desired view and clicking to place.
Break view Shorten an existing view by trimming out a portion with a regular break.
Crop view Modify an existing view by cropping a closed profile.
Dimension Place a dimension on any type of curve. Select two points, edges, or arcs and circles and drag the cursor and click to place the dimension.
Chamfer dimension Place a note or dimensions on a chamfered edge by selecting a chamfered edge and a reference edge, then click to place.
Maximum or minimum dimension Place a minimum or maximum dimension to any combination of arcs/circles and any other geometry, excluding curves, by selecting the geometry and clicking to place the dimension.
2 point linear dimension Place a dimension between any two points in a view. Select two points and drag to cause the dimension type to toggle between horizontal, vertical and aligned.
Point to line dimension Place a dimension between a point and a line in a view. Select a point, then a line and drag to cause the dimension type to toggle between horizontal and vertical.
Line to line dimension Place a dimension between a line and a line in a view. Select two parallel lines and the dimension will be perpendicular to the selected lines.
Line to line angular dimension Place an angular dimension between two non-parallel lines. Select two non-parallel lines and drag to place the dimension.
3 point angular dimension Place an angular dimension between three points by selecting a point as the angle vertex and the next two points, then drag to place the dimension.
Arc length dimension Place an arc length dimension on an arc. Select an arc and drag to place the dimension.
Radial dimension Place a radius dimension on an arc or a circle. Select an arc or circle and drag to place the dimension.
Diameter dimension Place a diameter dimension on an arc or a circle. Select an arc or circle and drag to place the dimension.
Foreshorten dimension Place a foreshorten dimension on a silhouette edge, or on a centerline and an arc or circle edge, to create a half-diameter dimension.
Ordinate dimension Place an ordinate dimension group on a drawing view by selecting the origin point, dragging and clicking to position the origin dimension text, and selecting additional points. Press Enter to end placing dimensions.
Hole/thread callout Place a dimensional callout label on a hole/thread by selecting a circle which is part of a hole/thread feature and dragging to place the callout.
Datum Place a datum reference attached to an entity by selecting datum or datum target and an entity to attach the datum to, then clicking to place the datum.
Geometric tolerance Place a geometric tolerance feature control frame by describing the tolerance control frames in the dialog and selecting a point on a view edge to start a leader and/or a position away from edges to place the tolerance.
Surface finish symbol Place a surface finish symbol by describing the surface finish and selecting a linear edge, a point on a non-linear edge or directly on the sheet. Click to place the symbol.
Weld symbol Place a weld symbol by describing the weld symbol in the dialog, selecting an entity to associate the symbol and clicking to place the symbol.
Edge condition symbol Place an edge condition symbol by setting the values in the dialog, clicking a vertex or edge in a view to place the arrow, then clicking again to place the symbol.
Note Place a note with or without a leader by selecting an empty area to place a note without a leader, or an edge or other geometry to anchor the leader. Use the menu to set text properties and click the check to save the note.
Callout Place callout in space or attached to geometry by selecting geometry or a point in space and click to locate the callout.
Table Place a table of cells with notes by specifying the number of rows and columns in the table dialog and optional title and header rows, then enter and style text in the active cell note. Select a fixed corner and place the table.
BOM table Place a Bill of Materials table from an Assembly or from a BOM app tab (e.g. Onshape App Store app) or from a BOM data tab (e.g. Onshape BOM for Google Sheets).
Cut list table Place a cut list table of a composite part by selecting a cut list, choosing the display order, and selecting a fixed corner. Click to place cut list on drawing sheet.
Hole table Insert a hole table by selecting views for the table to apply to and optionally defining the origin location within a view. Click to place the hole table on the drawing sheet.
Custom table Place a custom table by selecting a Part Studio, choosing a table and display order, and defining a fixed corner. Click to place custom table, then choose an end condition and define the depth.
2 point centerline Create a centerline between two points by selecting two points to place the centerline.
Edge to edge centerline Place a centerline by selecting two edges.
3 point circle centerline Create a circular centerline for a bolt circle diameter by selecting the center of three circle or arc edges.
2 point circle centerline Create a circular centerline using two points by selecting a point for the center and a point for the circumference.
Centermark Place a centermark or pattern of centermarks at the center of an arc or circle by selecting arcs or circles for individual or patterns of centermarks.
Virtual sharp Create a virtual sharp associated with two linear edges by selecting two linear edges to place the virtual sharp.
Line Create a line by clicking two points or a chain of points. Double-click to specify end point. Press Escape to end.
Center point circle Create a circle by clicking to specify the center point and the radius of the circle.
3 point circle Create a circle by clicking to specify the first anchor point, the second anchor point and the radius of the circle.
Tangent arc Sketch an arc tangent to a selected line or arc.
Corner rectangle Create a rectangle by clicking to specify one corner of the rectangle and the diagonal corner point.
Center point rectangle Create a rectangle by clicking the center point and corner point.
Spline Create a spline through multiple points by selecting the start point and additional points for the spline to fit to. Double-click to end the spline.
Spline point Add points along a spline by selecting the Spline point tool and clicking along the spline to set additional points.
Sketch point Create sketch point by selecting the Sketch point tool and clicking to specify the sketch point position.
Hatch region Add hatch regions to enclosed areas by sketching or selecting a closed profile, choosing a hatch pattern, and adjusting the scale, angle and color of the hatch pattern.
Trim Trim a line or curve to the first intersecting point or bounding geometry. If no intersection or bounding geometry is found, the entire entity is deleted.
Horizontal Constrain 1 or more lines, or a set of points, to be horizontal.
Vertical Constrain 1 or more lines, or a set of points, to be vertical.
Coincident Make 2 or more sketch entities share the same location in a sketch.
Perpendicular Make 2 lines perpendicular.
Tangent Make a tangent relation between line or curve entities.
Parallel Make 2 or more line parallel.
Insert DXF or DWG Insert the contents of a DXF or DWG file as Onshape drawing entities.1. Import the DXF or DWG file into a document.2. Select the Insert DXF or DWG icon.3. In the dialog, select the file to import into the drawing.
Insert image Place an image in a drawing by selecting an image from current workspace or browse documents for other images, then clicking and dragging to set image size and position.
Format painter Select an annotation to copy the style, tolerance/precision, content, and then annotations to apply that style, tolerance/precision, content to.
Inspection item Inspection items can be created automatically or manually.1. To create them manually, hover over an annotation to preview the inspection item, then click to confirm its placement.
Hide inspection items Click to hide inspection items on the drawing.

Side panels

Button Name Action
Sheets Opens the left side sheets panel.
Inspection table icon Inspection table Opens the right side Inspection table
Styles Opens the right side Styles panel.
Properties feature icon Drawing properties Opens the right side panel with Drawing properties tabs.
MBD status Opens the MBD status panel.
Measure tool icon Measure Located at bottom right, this opens the Measure tool dialog.
Indicator Definition
grip point icon (selected) Filled circular grip point, used to resize/move an entity.
Rotate grip point icon (selected) Hollow circular grip point. Rotate: Drag these to rotate
Flip orientation grip point icon (selected) Filled diamond grip point. Flip: Click these to flip the orientation
Point attachment grip point icon (selected) Point attachment: Drag these to reattach to another point.
Edge attachment grip point icon (selected) Edge attachment: Drag these to reattach to another edge.

Symbols

Indicator Definition
° Degree
⌀ Diameter
â„„ Centerline
⌵ Countersink
↧ Depth
⌴ Counterbore
â–¡ Square
⌒ Arc length
± Plus/Minus
Ⓤ Unequally disposed profile
â’¾ Independency
Continuous feature icon Continuous feature
Spot face icon Spot face
â–· Translation

Geometric tolerance symbols

Indicator Definition
Characteristic: Position (location)
Characteristic: Concentricity or coaxiality (location)
Characteristic: Symmetry (location)
Characteristic: Parallelism (orientation)
Perpendicularity symbol Characteristic: Perpendicularity (orientation)
Angularity symbol Characteristic: Angularity (orientation)
Cylindricity symbol Characteristic: Cylindricity (form)
Flatness symbol Characteristic: Flatness (form)
Circularity or roundness symbol Characteristic: Circularity or roundness (form)
Straightness symbol Characteristic: Straightness (form)
Square symbol Characteristic: Square (form)
Profile of a surface symbol Characteristic: Profile of a surface
Profile of a line symbol Characteristic: Profile of a line
Circular runout symbol Characteristic: Circular runout
Total runout symbol Characteristic: Total runout
Leader
Leader: All around
Leader: All over leader
Diameter
Spherical diameter
Radius
Spherical radius
Controlled radius
Modifier: At maximum material condition, a feature contains the maximum amount of material stated in the limits (Type: MMC)
Modifier: At least material condition, a feature contains the minimum amount of material stated in the limits (Type: LMC)
Modifier: Regardless of feature size, indicates that the feature can be any size within the state limits (Type: RFS)
Modifier: Free state (Type: F)
Modifier: Tangent plane (Type: T)
Modifier: Unequally disposed profile/Unilateral tolerance. Specifies the amount of material out of the total tolerance that is added to the part.
Modifier: Projected tolerance zone
Statistical tolerance icon Modifier: Statistical tolerance. Indicates tolerances to related assembly components based on sound statistics.
Continuous feature icon Modifier: Continuous feature. Indicates when two or more interrupted features should be treated as a single feature
Spot face icon Modifier: Spot face. Indicates the surface to be spot faced.
Translation icon Modifier: Translation. Indicates that a datum feature simulator is not fixed at its basic location and shall be free to translate.
PCB Studio
Button Name Action
Import ECAD files Import ECAD files into this PCB Studio.
Export to IDF Export this PCB Studio into IDF format.
Import board Import board from cloud service (Altium 365).
Push board Push board to cloud service (Altium 365).
Pull board Pull board from cloud service (Altium 365).
Sync from Onshape Sync a Part Studio or assembly with this PCB Studio to create a board or update a board's outlines, component locations, keep-ins, keep-outs, zones, and other ECAD features. (import).
Sync to Onshape Sync this PCB Studio with Onshape by creating Part Studios or assemblies from ECAD data. (export).
Update library to latest version Update the library document in this PCB Studio to the latest version when it has been modified from another PCB Studio.
Search Search the current view for components or keep-in/keep-out areas in 3D preview. Search component mappings in mapping view.
Clear search Clear search.
Settings Set user preferences including the default Component mapping library and Components folder for newly created Onshape documents.
Help Opens the PCB Studio help documentation in another tab.
Boards and Libraries Display all boards and libraries in the current PCB Studio
All component mappings Display all components stored in PCB Studio.
Indicator Name Definition
Linked board Indicates a board is linked.
Mappings Board mappings.
No footprint Nothing will be created in Onshape for this component mapping because the ECAD file contains no shape data, or the component has been excluded by the user.
Footprint The component is represented in Onshape by a model automatically created from the simple shape data in the ECAD file, but the Onshape model hasn't been created yet.
Linked footprint The component is represented in Onshape by a model automatically created from the simple shape data in the ECAD file. The Onshape model has been created and linked.
Component The component is represented in Onshape by a user-selected custom Onshape Part Studio, but the document is currently unavailable. The document may have been moved to the trash or had its permissions changed.
Linked component The component is represented in Onshape by a custom Onshape part selected by a user.
Component error An error has occurred in the creation of the Onshape model of this component.
Rigid board Indicates a rigid board area.
Flexible board Indicates a flexible board area.
Board outline Indicates the board outline.
PCB Outline Indicates a user-defined outline in the ECAD system on the board, and can be used to indicate where a label is to be placed by the MCAD user. Not the same as the PCB board outline.
Keep-in area A keep-in area (an area where items should be placed).
Keep-out area A keep-out area (an area where items should not be placed).
Hole A hole in the PCB board.
Plated hole An electrical hole in the PCB board.
Non-plated hole A Mechanical hole in the PCB board.
Layers Layers in the PCB board.
Stackup Indicates a layer stack-up (the stack of layers in the z plane that makes up this board or board area).
Dielectric Indicates a dieletric (insulating) board layer.
Copper Indicates a copper (conductive) board layer.
PCB Data Indicates tagged PCB holes metadata. Data is marked as either [Holes, Plated] [Tag] or [Holes, Non-Plated] [Tag].
Feature Studio
Button Name Action
New feature Creates a new custom FeatureScript feature.
Feature parameters Insert feature parameter definitions.
Query functions Insert query function definitions.
Evaluate functions Insert evaluate function definitions.
Math functions Insert mathematical function definitions.
Sketch functions Insert sketch function definitions.
Operation functions Insert operation function definitions.
Import Add import statements to this Feature Studio to reference other Feature Studios, Part Studios, or files.
Format Studio Adjust the whitespace of this Feature Studio to match a common style.
Co-complete Enable Onshape Labs in your preferences to use co-complete. Co-complete uses AI to contextually suggest and complete code as you type.
Monitor View runtime notices from this Part Studio in this document's Feature Studios. The Part Studio automatically regenerates when needed and displays errors for typed values that fail their typechecks.
Profile View timing data for individual FeatureScript execution steps in the document's Feature Studios. The Part Studio automatically regenerates when needed.
Module outline Shows all top level symbols in the dropdown. Use the search field to filter symbols by name. Click on a symbol to navigate to it in the editor.
Back reference Go to the previous reference.
Forward reference Go to the next reference.
Indicator Definition
Editor gutter - Indicates a FeatureScript error on that line; a parse, semantic, modeling, or runtime error.
Editor gutter - Indicates a FeatureScript warning on that line.
Editor gutter - Indicates an informational FeatureScript notice on that line.
A faded gutter icon indicates the error is out of date; the code has been edited since it was last analyzed.
A faded gutter icon indicates the warning is out of date; the code has been edited since it was last analyzed.
A faded gutter icon indicates the information notice is out of date; the code has been edited since it was last analyzed.
FeatureScript notices - Indicates there are no errors or warnings in the document.
FeatureScript notices - Indicates there is at least one warning, and no errors.
FeatureScript notices - Indicates there is at least one error.
Import label - The import references a tab in the current document, or another document, at the latest version.
Import label - The import references a tab in the current document, or another document, and a newer version is available.
Indicates the version whose FeatureScript has been published.
CAM Studio
Button Name Action
Insert Insert part, workholding, and stock
Create job Creates a new machining job.
Create machine Creates a new machine definition.
Create setup Creates a new machining setup.
Create tool Creates a new machining tool definition.
Create toolpath Creates a new machining toolpath.
Create work plane Creates a new machining work plane.

Right panel

Button Name Action
Fit all Center the visible models in the graphics area.
Isometric View models isometrically in the graphics area.
Front Standard front-facing view of the models in the graphics area.
Back Standard back-facing view of the models in the graphics area.
Top Standard top-facing view of the models in the graphics area.
Bottom Standard bottom-facing view of the models in the graphics area.
Left Standard left-facing view of the models in the graphics area.
Right Standard right-facing view of the models in the graphics area.
Toggle transparency Make the components or models in the graphics area transparent.
Indicator Definition
CAM job
CAM stock
Workholding
New version available
Render Studio
Button Name Action
Render scene Render the current scene to a document tab, or Download image to save the render as a JPEG or PNG file in the Documents folder on the local computer.
Transform Opens the Transform dialog and a transform manipulator.
Projector Creates a projector in the scene.
Match scene properties Match all scene properties of the current Render Studio tab to those in another Render Studio tab, including Scene settings, Environment settings, and Named views.
Volume Add a cubic region that defines and renders the volumetric portion of an appearance, optionally using an OpenVDB 3D texture. Render Studio Advanced only. Non-advanced users can view Volumes, but with non-editable properties.
Light Add a light source with position and direction. Choose from Diffuse, Spot, and Profile light distributions, and optionally use a surface area to create softer shadows. Render Studio Advanced only,
Appearance functions Add appearance functions to the scene to control or modify material and visual properties.
Modifiers Add modifiers to alter or customize the behavior and properties of scene elements.

Right panel

Button Name Action
Appearance The Appearance is material-specific (for example, Fabric, Glass, or Masonry), and the available panel parameters change, depending on the selected Appearance.
Environment displays an editable list of parameters for the scene environment. The available panel parameters change, depending on the selected Environment.
Camera displays an editable list of parameters for the Camera directed at the selected object, such as Field of view, Focal length, Position, Rotation, Background, Depth of Field, Exposure, Tone and contrast, Vignetting, and other Advanced options.
Scene displays an editable list of global parameters for the Scene list.
Indicator Definition
Indicates a top level Render Studio scene
Part Studio icon Indicates a Part Studio
Indicates a configured Part Studio

Assembly icon

Indicates an Assembly or subassembly
Indicates a configured Assembly or subassembly
Part or Surface icon Indicates a Part
Indicates a configured part
Indicates a surface or face (mesh)
Indicates an Assembly folder
Indicates a Projector
Indicates a tessellation value other than Auto is applied
Indicates the scene list entity is shown / hidden
Indicates an entity transform (translate)
Indicates an entity transform (rotate)
Indicates an entity transform (scale)
Indicates an appearance
Indicates a linked appearance
Indicates a decal
Indicates a linked decal
Indicates a Volume (Render Studio Advanced only)
Indicates a Light (Render Studio Advanced only)
Document
Button Name Action
Owned by me Displays documents owned by the current user.
Recently opened If the enterprise or company filter is selected, this section displays those documents most recently opened by the current user. This section is collapsible.
Created by me Displays documents created by the current user.
Shared with me Displays documents shared with the current user.
Labels Click the Create new label icon (Add label button icon) to create and name a new Onshape label.
Public Displays all public documents.
Trash The Trash filter lists all documents that you have sent to trash (deleted). Any documents you delete from the trash, and all those present in trash when you click Empty Trash, are deleted forever. Rright-click on any item in trash to Restore it.
Document Click to create and name a new Onshape document and optionally apply an existing label. You can also create a new document using cad.onshape.com/new.
Folder Click to create and name a new Onshape folder. See Folders for more information.
Part Part
Assembly Assembly or subassembly
Drawing Drawing
Publication Click to create and name a new Onshape publication. See Publications for more information.
Import files Click to import external files into Onshape.
Import from Click to import files from Google Drive, Dropbox, or Microsoft OneDrive into Onshape.
Project (Enterprise accounts only) Click to open the Create new project dialog box to specify the name, description, permission scheme of your project, and access. This option is available for any user who has been granted Global permission.
Sort Select a sort option for the project and folder grid.
Folder grid view Displays the projects and folders section as a thumbnail grid view (default):
Folder list view Displays the projects and folders section as a list view:
Document view Default view for all subscriptions. Shows all documents in your enterprise or company in a flat list. Click the Type button to select what is displayed: Show all, Documents, or Publications.
List view View the latest released and revisioned parts, Assemblies/subassemblies, and Drawings in each folder. Filter data in Onshape based on your product's structure. See List view for more information.
Structure view View the latest released and revisioned models and all associated parts, assemblies, and drawings in a tree list, presenting the information from the top level assembly downward. See Structure view for more information.

Document

Indicator Definition
Indicates the document was created by an Education subscriber.
Indicates one or more workspaces are updating. The document is available once the update finishes.
Indicates one or more workspaces are scheduled to update.
Indicates the document has associated items, such as drawings. Click to expand them.
Indicates you are the educator for the classroom.
Indicates the item comes from an external connection shared by another company.

Tab

Indicator Definition
Indicates the tab references a linked document, and a newer version is available.
Indicates the tab references a linked document in which only locked (pinned) children are out of date.
Indicates a child of the tab references a linked document for which a newer version is available.
Indicates a child of the tab has only locked (pinned) references that are out of date.
Indicates the tab's derived or linked reference is out of sync with its source.

Release and revision state

Indicator Definition
Indicates the item is released at the latest revision.
Indicates the item is released, but not at the latest revision.
Indicates the item's revision is pending approval.
Indicates the item's revision is obsolete.
Indicates the element has a published FeatureScript version.
Indicates a version of the document.
Indicates a workspace rather than a version.