Available in: Part Studio

Apply a draft angle to one or more selected parts using a parting surface and a pull direction.

The Body draft feature creates draft faces below a set of edges and attaches those results back to the model, always adding material, never removing it.

The part and face Body draft features are a more efficient way to create these drafts than by manually generating isoclines and splitting the face along it as an edge, and they can create draft angles with more complex geometry than the Draft feature can handle (for example, a torus). Unlike the Draft feature, Body draft takes an edge and moves along it, adding material to create a sloped face.

Body draft on cylinder part

In the example above, the cylinder on the left has been extended down to the Top plane with the Body draft feature.

To use this feature, you'll select a part or face to create the draft angle for, then select a direction in which to create the draft, and/or an entity on which to split the model and create draft angles for each split with respect to each other.