在草圖、Part Studio 中提供此功能

曲面是零件外部的單邊呈現,並沒有質量或厚度。

Surface modeling is a modeling approach that allows designers to create complex geometric features and organic shapes that solid modeling tools cannot produce alone. Surface modeling is used for more free-form shapes and features than solid modeling.

For example, a solid cube can be broken out into six different faces. Each face represents a surface that encloses the solid volume to form the cube. Surfacing lets you build each face of the cube as an individual surface. After all six sides of the cube are built, the surfaces are added together, and an enclosed volume is created, forming a solid part.

曲面幾何可用來:

  • 建立實體零件:

    • 使用「加厚」特徵來將曲面加厚以形成實體零件。

    • 使用「封閉」特徵,形成一個封閉的體積來建立實體零件,其中每條邊線都與兩個面相連。

  • 建立幾何建構線 (模具的分模線、將幾何混合與橋接在一起、支援疊層拉伸與填補以配對曲率和相切)。

  • 使用更複雜的幾何取代實體面 (使用「替換面」特徵)。

For more surfacing resources, visit our Learning center.