Offset Curve
Create and extend and/or split a new curve by offsetting edges on surrounding faces.
Offset curve creates a new curve by offsetting the edges of surrounding faces, allowing you to create and control a profile without additional sketches or features. In this example, we offset and split the top face then used other surfacing tools to raise an area for manufacturing to apply a texture.
Because the offset and split is based on the clip. If the clip profile changes, the split profile updates.
Click offset curve from the feature toolbar, then select one or more edges to offset in the graphics area. You may select multiple edges to create a single chained curve or multiple disjoint curves.
Separate curves can overlap within the same face without error, but you cannot select edges that branch within the same feature.
Enter an offset distance and select an offset type. Geodesic calculates the offset using geodesic distance in the 2D space of the target faces. Euclidean calculates the offset using euclidean distance in the 3D space.
If required, flip the offset curve to the opposite side of the selected edge.
Select the gap fill from the drop down. Linear fills the gap with a linear edge. Round fills the gap with a rounded edge tangent to the two curves on either side of the gap fill.
Select an offset type from the drop down. Choose offset and extend to extend both curve ends to the edges of the face.
Check trim to control the start and end points of the curve. Enter a value or use the arrow manipulators. Equal trim trims the curve equally on both the start and end of the trim. With equal trim selected, one manipulator adjusts both ends.
When accepted, both offset options do not split any faces.
Offset, extend and split extends both curve and to the edges of the face and splits the face at the offset. It does not create a separate curve.
Click the targets field and select one or more target faces in the graphics area to constrain the curve to those faces. When accepted the offset, only appears on those faces. Selecting no faces is the same as selecting all faces in the model.
- Select the Offset curve icon () on the Feature toolbar.
- Select one or more Edges to offset in the graphics area.
- Enter the offset Distance from the original edge numerically.
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Select the Offset type from the dropdown:
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Geodesic - Calculates the offset using Geodesic distance. Distances are calculated in the 2D space of the target faces.
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Euclidean - Calculates the offset using Euclidean distance. Distances are calculated in the 3D space.
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Optionally, click the flip arrow to flip the offset curve to the opposite side of the selected edge.
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Select the Gap fill from the dropdown:
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Linear - Fills the gap with a linear edge.
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Round - Fills the gap with a rounded edge tangent to the two curves on either side of the Gap fill.
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Select one of the following Scope options from the dropdown:
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Offset - The curve is offset from the edge.
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Offset and extend - Extends both curve ends to the edges of the face.
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If Offset and extend is selected a Trim control option is available. Check Trim and enter Start trim and End trim values numerically, or use the start and end trim arrow manipulators to place the start and end of the trim visually in the graphics area.
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Check Equal trim to trim the curve equally on both the start and end of the trim. With Equal trim selected, one manipulator adjusts both the start and end trim equally.
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Offset, extend and split - Offsets and extends both curve ends to the edges of the face, and also splits the face so that new faces are created. With this option, a new curve is not created.
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- Click the Targets field and select one or more target faces in the graphics area to constrain the curve to those faces. If no faces are selected, this is the same as all faces being selected.
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Complex curves can be reapproximated to create simpler curves. Check Approximate to open options to reapproximate the curve. The original curve is displayed in orange, and the new approximated curve is displayed in magenta.
- Target degree - Enter the target curve degree for the selected curve.
- Maximum control points - Enter the maximum number of control points allowed for the selected curve.
- Tolerance - Tolerance of the selected curve, as a length measurement. Enter the tolerance value.
- Keep start derivative - Check to keep tangency at the beginning of the selected curve.
- Keep end derivative - Check to keep tangency at the ending of the selected curve.
- Show deviation - Check to view the maximum deviation between the original curve and the reapproximated curve.
- Click the checkmark to accept the new offset curve.
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Multiple edges can be selected to create a chained curve:
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Offset curves can cross over each other within the same faces:
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Selecting edges that branch results in an error. Offset curves cannot be created from these branched edges:
In addition to the surfacing tools, curves are used to create the basic building blocks of surfaces.
This lists the collection of curve feature tools. This is not an exhaustive list. Additional Feature tools may be used when manipulating curves.
- Sketch tools - Tools in the Sketch toolbar such as Line, Corner rectangle, Center point rectangle, Center point circle, 3 point circle, Tangent arc, 3 point arc, Spline, Point, and Construction used to create a sketch in a Part Studio.
- Helix - Create a helix using a conical or cylindrical face, single axis or z-axis of a mate connector, or circular edge.
- 3D fit spline - Create a 3D fit spline through a series of vertices. Creates a curve which is listed in the Parts list under Curves.
- Projected curve - Create a curve from the projection of two sketches (Two sketches option) or from the projection of a curve on a face (Curve to face option).
- Bridging curve - Create a Curve connecting any two points, vertices, or Mate connectors. The resulting Curve is listed in the Feature list and the Parts list.
- Composite curve - Represent multiple edges as one Curve. Select multiple adjacent edges, sketch entities, and other curves. Selecting non-contiguous edges may result in multiple Curves created. Selections for each Curve must meet at their vertices. (Curves are listed in the Parts > Curves list.)
- Intersection curve - Create a curve at the intersection of two or more surfaces or faces. The selections must intersect.
- Trim curve - Trim or extend a curve by a distance or to a bounding entity.
- Isocline - Create an isocline on a sloped face. An isocline runs on a face at positions where the face has a certain slope compared to its reference definition. The resulting isocline is listed in the Feature list and Parts list.
- Offset curve - Create and extend and/or split a new curve by offsetting edges on surrounding faces.
- Isoparametric curve - Create smooth curves that run along a face or surface in the U or V direction.
- Edit curve - Edit an existing curve by selecting sketch entities or curves to apply a simplified approximation, elevate the degree, reposition control curve vertices and/or planarize into any 2D plane.
iOS and Android support for the Offset curve feature is limited to displaying and editing existing curves. Offset curves can only be created on the desktop (browser) platform. They cannot be created on iOS or Android platforms.