Company/Classroom/Enterprise 設定 - 編號方案
僅為 提供
為發行物件 (零件、組合件、工程圖與檔案)、標準內容與項目選擇手動或產生連續的編號。
若要巡覽您 Onshape 中的「編號方案」設定,請按一下 Onshape 視窗右上角的帳戶使用者圖示 ()。這樣會開啟一個下拉功能表,然後按一下 [Company/Classroom/Enterprise 設定]。
按一下頁面左側清單中的 [編號方案]:
讓您為下列的物件類型設定手動或產生連續的編號:
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Release objects - Release revisions of Parts, Assemblies, Drawings, Variable Studios, and imported Files (translated or not) in a document.
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Standard content - Onshape standard content is content created by Onshape, kept in a database in Onshape, and maintained by Onshape. Users can insert Standard content in their Assemblies. Standard content includes ANSI, DIN, ISO, and PEM ® bolts, screws, nuts, washers, among other content.
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Items - Non-geometric entities you can add to your bill of material (see Bill of Materials for information) but that do not require being modeled (non-geometric entities). Some Item examples are adhesives, grease, paint, and epoxy,
選擇產生零件編號的偏好方式:
- Manual entry - Manually enter your own part numbers.
- Onshape 自動避免重複的修訂版標籤或零件編號,並在您嘗試使用先前已發行修訂版的現有零件編號時顯示錯誤訊息。例如,如果您為零件編號 01 發行了「修訂版 A」,則您無法為該零件或任何其他零件的零件編號 01 發行「修訂版 A」。
- Onshape 並不會追蹤這個方案的編號順序,並可讓您略過一些數字。
- Sequential part number generation - Onshape generates part numbers on request.
- 使用流程圖中的欄位來定義每個物件類型的字首、最小長度與開始順序中下一個數字。
- 「下一個」欄位指明下一個要產生的零件編號,會在編號系列中依次增加號碼,即使數字被略過或發行被捨棄或遭拒,編號只會遞增不會遞減。
- 選取這個選項時,之前在系統中手動輸入的零件編號不會變更。變更僅會套用至新建立的零件編號上。
- 選取這個選項不會禁止您手動輸入零件編號,您仍可手動輸入。
- 在選取這個選項之後,任何可以有零件編號的物件在所有屬性對話方塊中都會有自動產生零件編號。
- 前置欄位是選擇性使用的。
- Arena part number generation (available only when using The Onshape Arena connection) - Arena generates the part number, which is then synced back to Onshape, and used in the Onshape metadata for the part.
- Part number uniqueness (Release objects only) - Select whether or not to allow the use of duplicate part numbers for drawings (duplicates of the part or Assembly represented in the drawing)
- All part numbers in a release must be unique - Do not allow any part number of a part or Assembly to be used as the part number of a drawing.
- Drawing can reuse part number from an assembly or part in the release - Allow the part number of a part or Assembly to be used as the part number of its drawing.
- Part number propagation (Release objects only) - Select whether to propagate part numbers from a released item in a version to a corresponding item in an associated workspace. Select:
- Never - To never propagate the released item's part number to a corresponding item in a workspace
- One workspace - To propagate the released item's part number to a corresponding item in a workspace when the version the item was released in has only one corresponding workspace. If the version has more than one corresponding workspace, then do not propagate the part number.
- All workspaces - To propagate the released item's part number to a corresponding item in all workspaces when the version the item was released in has one or more corresponding workspaces.
Click Save changes to ensure all changes you've made are saved.
Save changes only saves the changes for the current tab being edited (Release objects, Standard content, or Items). Each tab's changes are independent.
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對於不是已組態組合件的項目,會將零件編號套用至工作區中有相同內部 id 的項目上 (如果有的話)。
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對於零件,僅會在工作區中找到的零件是相同的零件時才會套用零件編號。
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對已組態的 Part Studio 與組合件,只有在版本與工作區的組態參數是相同時才會套用零件編號。 如果新增或移除了參數,則不會套用零件編號。
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零件編號的衍生是發生在發行套件的第一個轉換時,也就是「送出」的動作。