Using the context menu for a specific part (or group of selected parts), feature, or sketch, you are able to customize not only the color of the entity, but also assign materials (and thereby, a density) as well. When you need to control the tessellation (granularity of rendering of parts) for speed or accuracy, use this Appearance dialog.

In a Part Studio, you have the ability to customize the color of a part as a whole, as well as individual faces, features, and sketches. You can also assign materials (and thereby, a density) to parts, faces, features, and sketches.

預設色彩

Onshape 有預先決定好的調色盤,以及建立零件時色彩分配的順序 (您也可以如所下方所說明的來指定零件的自訂色彩)。

當建立零件時,會以八個色彩順序來渲染零件影像,如下從左到右所示。會在第九個零件重新開始色彩順序:

預設零件色彩

當刪除一個零件時,色彩順序保持不變,現有的零件仍維持原來的色彩:

刪除一個零件後的預設零件色彩