The FeatureScript import system can be used to bring in code or data from other elements into your Feature Studios. In a Feature Studio, you can import another Onshape tab with the import dialog, found by pressing the import button:
This dialog allows you to find Feature Studios and other tabs within this workspace and in other documents. Clicking on a tab in the dialog will insert import text into your Feature Studio with a unique id that points to the selected Onshape tab:
// Workspace import
import(path : "990d0d558752560035c1bc8e", version : "e83d3c3d23dea63825b44d09");
// Linked document import
import(path : "62bfa9d164ac3029984f7b53/c28fe04f33cbfe2c69f4e894/aa388ed6ebc848668b717010", version : "56c4b769218439ffa1a4699e");
Feature Studios cover the path ids (above) with a label (below) containing the human-readable names of that imported document, version, and tab. To reveal the underlying path ids, simply move your cursor into or highlight the text of that label.
The "Workspace import" above is a reference to another tab in the current workspace. Like all workspace references in Onshape, this import will update automatically when the imported tab is changed.
The "Linked document import" above is a reference to a tab in another document. Like all linked document references in Onshape, it is fixed to a specific version of that document. When a newer version of that document is created, the link icon will turn blue. At any time, you can click the link icon to update to the latest version, or to point the import to any other version. For more on creating, linking, and updating versions in Onshape, see the linked documents documentation.
Importing any type of tab will make a number of symbols visible (see below what symbols each tab type exposes). These symbols may be used directly in the importing Feature Studio:
var result = importedFunction();
Any import can optionally be prefixed by a namespace. If it is, its symbols may be accessed through the same namespace:
MyFunctions::import(...);
...
x = MyFunctions::importedFunction();
When importing another Feature Studio, all the symbols which have been exported become available to the importing Feature Studio. An exported symbol is any top level node which has been declared with the export
prefix:
export function myFunction(x) {...}
export enum myEnum {...}
export type myType typecheck p;
export predicate myPredicate(value) {...}
By default, symbols imported by the current module are not exported by it. However, you can also export
an import
like any other top level node. This makes sense if, for instance, a module also exports functions that use an imported type or a feature that uses imported enums.
export import(path : "onshape/std/tool.fs", version : "");
To guarantee that Part Studios always regenerate the same way, external data must be uploaded into an Onshape tab before FeatureScript can reference it.
Importing an uploaded tab imports the constant BLOB_DATA
, which is a map with at least the following keys:
mediaType
: A string for the mime / media type of the uploaded data, such as "text/csv" or "image/png"blobType
: A less specific type string. Currently one of "IMAGE", "CSV", "JSON", "TEXT, ""BREP", "OTHER"dataId
: A string that identifies the data. Suitable for passing for opImportForeign
if blobType
is "BREP".Onshape currently understands uploaded image, CSV, JSON, and TEXT files.
Data in CSV files (parsed using Apache Commons CSV Excel format) can be referenced via the csvData
key: the corresponding value is an array. If the CSV file consists of one record (one line), each entry in the array is a field, represented as a number if the field can be parsed as a number, otherwise represented as a string. If the CSV file consists of multiple records, each entry in the csvData
array is an array corresponding to one record.
Data in JSON files can be referenced via the jsonData
key. The value is of a type corresponding to the top-level entity of the file: it is a map if the entity was an object, an array if the entity was an array, and analogously for other standard types. Note that the JSON null
value has no equivalent in FeatureScript and is imported as undefined
. Because an undefined
entry in a map is considered nonexistent, this can mean that the imported maps report a smaller size than the number of entries in the JSON.
Data in TEXT files can be referenced via the textData
key: the corresponding value is a String. A UTF-8 encoding is assumed.
An image will have the keys imageWidth
and imageHeight
mapped to numbers of pixels. Color data for individual pixels is not currently available to FeatureScript.
For example, to access the first element in an uploaded CSV file with multiple records:
MyData::import(path : "...", version : "...");
...
const firstEntry = MyData::BLOB_DATA.csvData[0][0];
...
A Part Studio exports a function named build
, which takes a configuration argument (as a map) and returns a context containing everything created in that Part Studio. It is often useful to utilize a Part Studio to create pieces of your feature (which may be transformed or booleaned in FeatureScript), rather than manually writing the code to build complex geometry in FeatureScript.
The instantiator module provides a convenient mechanism for doing this. A simple feature which uses it to builds a Part Studio, merge in its context, and transform its bodies to a mate connector is below. Naturally, the import should be changed to an import of a Part Studio.
MyThing::import(path : "", version : "");
annotation { "Feature Type Name" : "Add thing" }
export const addThing = defineFeature(function(context is Context, id is Id, definition is map)
precondition
{
annotation { "Name" : "Mounting mate connector", "Filter" : BodyType.MATE_CONNECTOR, "MaxNumberOfPicks" : 1 }
definition.mountingConnector is Query;
}
{
var thingTransform is Transform = toWorld(evMateConnector(context, {
"mateConnector" : definition.mountingConnector
}));
var instantiator = newInstantiator(id + "instantiate");
addInstance(instantiator, MyThing::build, { "transform" : thingTransform });
instantiate(context, instantiator);
});
This feature can be used to add bodies from the imported part studio and place them correctly all in one feature. Just like with other tab imports, changing the Part Studio will instantly update the feature and any Part Studios referencing the feature, so long as all are in the same workspace.
A reference parameter is a feature input which allows the user to select any tab in Onshape (provided they have link permission), and provides the geometry or data in that tab to the custom feature. Unlike direct FeatureScript imports, the import of a reference parameter is added to the Part Studio, and the data is passed to the feature. This allows users to change what data a feature is using without changing the code of the feature itself.
Reference parameters can allow selection of either Part Studios, CSV files, JSON files, images, or imported CAD data.
A Part Studio reference parameter provides the feature with PartStudioData. This data structure can be passed directly into an instantiator to create the user-selected bodies:
annotation { "Feature Type Name" : "Place parts" }
export const placeParts = defineFeature(function(context is Context, id is Id, definition is map)
precondition
{
annotation { "Name" : "Parts" }
definition.partStudio is PartStudioData;
}
{
var instantiator = newInstantiator(id + "instantiator");
addInstance(instantiator, definition.partStudio);
instantiate(context, instantiator);
});
The PartStudioData
value contains three fields: a buildFunction
, a partQuery
, and a configuration
, all of which are used directly by the addInstance
function above.
To instantiate a different set of bodies than what the user selected, you can modify the partQuery
before calling the addInstance
function. For example, the code below will also instantiate the mate connectors belonging to any selected parts.
definition.partStudio.partQuery = qUnion([
definition.partStudio.partQuery,
qMateConnectorsOfParts(definition.partStudio.partQuery)
]);
addInstance(instantiator, definition.partStudio);
To instantiate a Part Studio at a different configuration than the one selected, you can override any configuration inputs in the addInstance
function. When doing this, it is recommended that you also annotate the reference parameter with a list of "ComputedConfigurationInputs"
. These inputs are then marked as "Computed" and cannot be edited, preventing any user confusion about why their input is being overridden.
annotation { "Feature Type Name" : "Place with length" }
export const placePartWithLength = defineFeature(function(context is Context, id is Id, definition is map)
precondition
{
annotation { "Name" : "Part Studio", "ComputedConfigurationInputs" : [ "Length" ] }
definition.partStudio is PartStudioData;
}
{
const computedLength = getComputedLength(context, id, definition);
const instantiator = newInstantiator(id + "instantiator");
addInstance(instantiator, definition.partStudio, {
"configurationOverride" : {
"Length" : computedLength
}
});
instantiate(context, instantiator);
});
Both the configuration
map keys and the "ComputedConfigurationInputs"
list above use the configuration inputs' FeatureScript id. This id is not usually user-visible, but it can be modified using the Edit FeatureScript IDs dialog.
The Part Studio reference dialog by default allows selecting all available PartStudioItemType
s. You can limit selection by specifying a "Filter"
containing a union of any number of item types. When setting this filter, it is recommended that you also add a similar filter to the body of your feature, so the user can select the entire Part Studio without providing unexpected geometry to your feature.
annotation { "Feature Type Name" : "Place solids" }
export const myFeature = defineFeature(function(context is Context, id is Id, definition is map)
precondition
{
annotation { "Name" : "Parts", "Filter" : PartStudioItemType.SOLID || PartStudioItemType.ENTIRE_PART_STUDIO }
definition.parts is PartStudioData;
}
{
definition.parts.partQuery = qBodyType(definition.things.partQuery, BodyType.SOLID);
const instantiator = newInstantiator(id + "instantiator");
addInstance(instantiator, definition.parts);
instantiate(context, instantiator);
});
While a reference parameter always refers to a single tab, it will, by default, allow selecting any number of items within that tab. To allow only a single selection, you can add "MaxNumberOfPicks" : 1
to the parameter annotation (other values of MaxNumberOfPicks are not yet supported).
annotation { "Name" : "Sketch profile", "Filter" : PartStudioItemType.SKETCH, "MaxNumberOfPicks" : 1 }
definition.sketchProfile is PartStudioData;
For more in-depth examples (or to try out the example features above), see the reference parameter examples document.
An image reference parameter provides the feature with ImageData. The referenced image can be placed into a Part Studio by calling skImage.
annotation { "Feature Type Name" : "Place image" }
export const placeImage = defineFeature(function(context is Context, id is Id, definition is map)
precondition
{
annotation { "Name" : "Image" }
definition.image is ImageData;
annotation { "Name" : "Image width" }
isLength(definition.imageWidth, LENGTH_BOUNDS);
}
{
var sketch1 = newSketch(context, id + "sketch1", {
"sketchPlane" : qCreatedBy(makeId("Top"), EntityType.FACE)
});
skImage(sketch1, "image1", {
"blobInfo" : definition.image,
"firstCorner" : vector(0 * inch, 0 * inch),
"secondCorner" : vector(definition.imageWidth, 0 * inch) // calculate height automatically
});
skSolve(sketch1);
});
For more in-depth examples (or to try out the example feature above), see the reference parameter examples document.
A CSV reference parameter provides the feature with TableData. The referenced data can be used by the feature to create new geometry like points or splines:
annotation { "Feature Type Name" : "Create 3D spline" }
export const create3dSpline = defineFeature(function(context is Context, id is Id, definition is map)
precondition
{
annotation { "Name" : "Spline points" }
definition.splinePointsTable is TableData;
}
{
const csvUnits = inch;
const points = mapArray(definition.splinePointsTable.csvData, function(row) {
// map CSV columns 0, 1, and 2 to a vector of X, Y, Z
return vector(row[0], row[1], row[2]) * csvUnits;
});
opFitSpline(context, id + "fitSpline1", {
"points" : points
});
});
A JSON reference parameter provides the feature with JSONData. The data can be accessed like any other FeatureScript type.
annotation { "Feature Type Name" : "Sketch text" }
export const sketchText = defineFeature(function(context is Context, id is Id, definition is map)
precondition
{
annotation { "Name" : "Person data" }
definition.personData is JSONData;
}
{
var sketch1 = newSketch(context, id + "sketch1", {
"sketchPlane" : qCreatedBy(makeId("Top"), EntityType.FACE)
});
skText(sketch1, "text1", {
"text" : definition.personData.jsonData.firstName,
"fontName" : "OpenSans-Regular.ttf",
"firstCorner" : vector(0, 0) * inch,
"secondCorner" : vector(1, 1) * inch
});
skSolve(sketch1);
});
A text reference parameter provides the feature with TextData. The data can be accessed as a string, provided that the text file is under 100KB.
annotation { "Feature Type Name" : "Text content" }
export const textFile = defineFeature(function(context is Context, id is Id, definition is map)
precondition
{
annotation { "Name" : "Text data" }
definition.message is TextData;
}
{
var textContent = definition.message.textData;
println(textContent);
});
A CAD import reference parameter provides the feature with CADImportData. The referenced geometry can be placed into a Part Studio by calling opImportForeign. A CAD import reference parameter allows selecting blob tabs with imported CAD data uploaded to Onshape.
annotation { "Feature Type Name" : "Place import" }
export const placeBrep = defineFeature(function(context is Context, id is Id, definition is map)
precondition
{
annotation { "Name" : "Brep" }
definition.brep is CADImportData;
}
{
if (size(definition.brep) > 0)
{
opImportForeign(context, id + "importForeign1", {
"blobData" : definition.brep
});
}
});
For more in-depth examples (or to try out the example feature above), see the reference parameter examples document.
FeatureScript imports, like all Onshape references, come in two flavors:
In both the FeatureScript import dialog and the reference parameter dialog, the "Current document" tab will default to creating a workspace reference. The "Other documents" tab will always create a version reference.
In a direct Feature Studio import, the only way to update the import is by deleting the import statement, then using the import dialog to reinsert an import at another version.
With reference parameters, any feature with a version reference will display a link icon. The icon will turn blue when newer version is created, and a user can click this icon at any time to update to the latest version (or select any other version).