建立關聯中的 Part Studio
在現有的組合件關聯中建立新的 Part Studio;明確地定位組合件以供建構零件時使用。組合件在 Part Studio 中會以關聯圖形出現,以供參考之用。
Modeling a part in the context of surrounding parts is a powerful way to design top-down. Onshape provides a few methods of designing parts top-down. Each method has its own strengths, so you might want to use different methods for different designing scenarios:
- If you have an Assembly and wish to create a new part in a new Part Studio in context, use the Create Part Studio in context tool (explained in this topic).
- When you have one or more a pre-existing parts and Part Studios, use in-context modeling. This is used when relationships between parts that were created in separate Part Studios, or even in different (linked) documents are needed.
This is also a good option when geometric relationships are dependent on assembly position. This often occurs when your Assembly already exists and you need to make some in-context edits to one of the parts. This approach also scales well to large assemblies, when it's not feasible to have one parametric history drive all the parts.
- Use Onshape multi-part Part Studios when you have a strong understanding of your design intent at the start of your design process, and you want to use the power of a single parametric history to drive several inter-related parts.
To learn more about in-context design, you can follow the self-paced course here: Managed In-Context Design (Onshape account required).
- Click .
- Select a Mate connector (implicit or explicit) or the Assembly origin as the origin of the new Part Studio sketch planes.
- Click .
- A new Part Studio is created and opened.
Notice the references planes appear and align with the point of origin or Mate connector (implicit or explicit) you selected. A message is included at the top of the graphics area with a dropdown (Insert and go to assembly/Go to assembly).
- 建立草圖或是選擇另一個模型建構工具來開始在組合件的關聯中建構模型。注意到組合件在視覺上是較為暗淡的。
- Select an in-context reference entity as the basis of your action and notice the entity is highlighted in purple/pink.
A Context object is created in the Assembly Contexts list at the top of the Part Studio’s Feature list.
The new feature in the Feature list has a context arrow indicating the feature was created using a reference from a context of an Assembly.
- When the part is created, select either:
- Insert and go to assembly - Insert the part back into the Assembly and open that Assembly:
- 選擇一個零件 (若建立多個零件可選擇多個零件) 來插回組合件中。
- Click .
- Notice the part in the Assembly Instances list has a context arrow indicating it was created within a specific context of the Assembly and is the primary instance of the part in context.
- Go to assembly - Open the Assembly without inserting the new part.
If you later insert the part through the Insert part tool in the Assembly, the Context of the part is not associated with the primary instance of the part for positioning the assembly, and is represented by a dashed arrow , instead of the solid arrow representing the primary instance.
- Insert and go to assembly - Insert the part back into the Assembly and open that Assembly:
Part Studio contexts require at least one part of the Part Studio to be inserted in the Assembly that the context is referring to, and this Part needs to be set as Primary instance of the context.
To learn more about in-context modeling, including editing in context, updating a Context, and exiting a Context, see Modeling in Context.
步驟
- 在組合件中為組合件原點 (在組合件清單中) 開啟環境選單 (三垂直點) 。
- 輕觸 。
- 選擇組合件原點來做為新 Part Studio 的原點:可以是組合件原點或組合件中的結合連接器。
- 輕觸核取記號。
- A new Part Studio opens.
A message is included at the top of the graphics area with a dropdown menu (containing Go to assembly/Insert and go to assembly commands).
- 建立草圖或是選擇另一個模型建構工具來開始在組合件的關聯中建構模型。注意到組合件在視覺上是較為暗淡的。
- Select an in-context reference entity as the basis of your action and notice the entity is highlighted. You can use the geometry of the referenced assembly to create new geometry (through the Use tool).
A Context object is created in the Assembly Contexts list at the top of the Part Studio's Feature list.
在「特徵」清單中的新特徵有一個關聯箭頭圖示,表示是使用組合件關聯中的參考來建立特徵的。
- When the part is created, select either:
- Insert and go to assembly - Insert the part back into the Assembly and open that Assembly:
- 選擇一個零件 (若建立多個零件可選擇多個零件) 來插回組合件中。
- 輕觸核取記號。
- 請注意,組合件實例清單中的零件有一個關聯箭頭圖示,表示其是在組合件的特定關聯中所建立的,並且是關聯中零件的主要實例。
- Go to assembly - Open the Assembly without inserting the new part.
If you later insert the part through the Insert part tool in the Assembly, the Context of the part is not associated with the primary instance of the part for positioning the assembly, and is represented by a dashed arrow icon, instead of the solid arrow representing the primary instance.
- Insert and go to assembly - Insert the part back into the Assembly and open that Assembly:
To learn more about in-context modeling, including editing in context, updating a Context, and exiting a Context, see Modeling in Context.
在現有的組合件關聯中建立新的 Part Studio;明確地定位組合件以供建構零件時使用。組合件在 Part Studio 中會以關聯圖形出現,以供參考之用。
步驟
- 在組合件中為組合件原點 (在組合件清單中) 開啟環境選單 (三垂直點) 。
- Tap .
- 選擇組合件原點來做為新 Part Studio 的原點:可以是組合件原點或組合件中的結合連接器。
- 輕觸核取記號。
- A new Part Studio opens.
A message is included at the top of the graphics area with a dropdown menu (containing Go to assembly/Insert and go to assembly commands).
- 建立草圖或是選擇另一個模型建構工具來開始在組合件的關聯中建構模型。注意到組合件在視覺上是較為暗淡的。
- Select an in-context reference entity as the basis of your action and notice the entity is highlighted. You can use the geometry of the referenced assembly to create new geometry (through the Use tool).
A Context object is created in the Assembly Contexts list at the top of the Part Studio's Feature list.
在「特徵」清單中的新特徵有一個關聯箭頭圖示,表示是使用組合件關聯中的參考來建立特徵的。
- When the part is created, select either:
- Insert and go to assembly - Insert the part back into the Assembly and open that Assembly:
- 選擇一個零件 (若建立多個零件可選擇多個零件) 來插回組合件中。
- 輕觸核取記號。
- 請注意,組合件實例清單中的零件有一個關聯箭頭圖示,表示其是在組合件的特定關聯中所建立的,並且是關聯中零件的主要實例。
- Go to assembly - Open the Assembly without inserting the new part.
If you later insert the part through the Insert part tool in the Assembly, the Context of the part is not associated with the primary instance of the part for positioning the assembly, and is represented by a dashed arrow icon, instead of the solid arrow representing the primary instance.
- Insert and go to assembly - Insert the part back into the Assembly and open that Assembly:
To learn more about in-context modeling, including editing in context, updating a Context, and exiting a Context, see Modeling in Context.