Cylindrical mate
Mate two entities allowing translational movement along the Z axis and rotational movement about the Z axis (Tz, Rz). Begin by creating Mate connectors on each entity, or use the implicit Mate connectors visible upon hover.
The first Mate connector selected (implicit or explicit) serves as the translational and rotational point and the second Mate connector selected (implicit or explicit) serves as the stationary point.

Steps Copy link
-
Tap
.
- Confirm that Cylindrical is selected in the Mate type field.
- Select two Mate connectors (implicit or explicit) to use.
- Optionally, tap Limits to set distance limits for movement.
-
Optionally, tap
to Flip the primary axis, Z orientation of the instances.
-
Optionally, tap
to Reorient the secondary axis; rotate the quadrant orientation (in the XY plane) of the instances by 90 degrees at a tap.
- Tap checkmark.
Touch and drag OR use the Triad Manipulator to move one of the parts. Notice that only translational movement along the Z axis and rotational movement about the Z axis is allowed (Tz, Rz).

Steps Copy link
-
Tap
.
- Confirm that Cylindrical is selected in the Mate type field.
- Select two Mate connectors (implicit or explicit) to use.
- Optionally, tap Limits to set distance limits for movement.
-
Optionally, tap
to Flip the primary axis, Z orientation of the instances.
-
Optionally, tap
to Reorient the secondary axis; rotate the quadrant orientation (in the XY plane) of the instances by 90 degrees at a tap.
- Tap checkmark.
Touch and drag OR use the Triad Manipulator to move one of the parts. Notice that only translational movement along the Z axis and rotational movement about the Z axis is allowed (Tz, Rz).