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A volume is a cubic region in which the volumetric portion of an appearance exists and is rendered. The volume can optionally be an OpenVDB 3D texture. Non-advanced users can open a scene that contains Volumes, but their properties are non-editable.

For an alternate method to create a volumetric effect, see Creating volumetric effects with the OpenVDB volume appearance.

Beispiel für ein Volumen

Example output using a Volume to display smoke and fire